SOLID Design Principles
- 6 hours
- The seminar teaches the SOLID design principles with practical examples and builds together with an exercise that is continued throughout the training: writing an application in 5 sprints. The exercise shows how good design keeps the complexity down while adding business features and technical tasks. In the process, design patterns will be deployed and refactoring will be performed to achieve elegant solutions.
The SOLID principles were described for the first time in the book Agile Software Development by Robert C. Martin.
The seminar shows why good design is important in the software industry. Principles are presented as a compass pointing to the goal of achieving a good design, explained in detail, through examples based on real life situations. Common pitfalls are discussed and metrics for reliably measuring compliance with the principles are also defined.
The exercise of developing new features and refactoring existing code puts into practice the theoretical notions debated in the first part of the seminar. The principles come together to enforce a good design of the application. They provide guidance and the benefits become self-evident.
- Target Audience:
- Technical Leads
- Achieving a good understanding and hands on experience with design principles
- Theoretical presentation of the principles
- Practical exercise – applying the principles on a concrete application
- Recommended Reading:
- Agile software development – Robert C. Martin
- Clean Code – Robert C. Martin
- Refactoring - Martin Fowler
- Design Patterns: Elements of Reusable Object-Oriented Software - Erich Gamma, John Vlissides, Ralph Johnson, and Richard Helm
Invoices for the course will be issued in local currency. All fees above can change according to training location and delivery mode and are subject to change while scheduling. For individual participants the price is as displayed. For legal entities VAT is added to the displayed price.
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